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·Sat 12:00 PM ET

Furia Esports vs Team Liquid

Team Liquidが現在の本命です(Kalshiで$0.66のアスク and Polymarketで$0.69のアスク):インプライド確率は約68%です。 価格は09:07 UTC on Jul 17, 2026時点のもので、約5分遅延しています。 参照市場: Kalshi · Polymarket. 解決は各取引所独自の市場規約に従います。

このようなギャップがどれくらい続くのか気になりますか? 実際に計測しました.

Furia Esports

Sat 12:00 PM ET

Team Liquid
40%42%44%46%48%2:12 AM2:54 AM3:32 AM4:13 AM4:59 AM45¢

マネーライン

Furia Esports3¢ギャップ
Kalshi42¢Polymarket45¢
Team Liquid3¢ギャップ
Kalshi66¢Polymarket69¢

決済の仕組み

スプレッド
各取引所のルールを読む

Kalshi

The following market refers to the full match in the South America League Stage 1 2026: FURIA Esports vs. Team Liquid R6 match originally scheduled for Jul 18, 2026 at 12:00 PM EDT If the relevant match is postponed and not completed within 48 hours of its originally scheduled start time, the market will resolve to the fair market price. If the relevant match is cancelled before play begins, the market will resolve to the fair market price. If the relevant match is forfeited before any play occurs, the market will resolve to the fair market price. If the relevant match begins and is subsequently forfeited, the market will resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated, associated, authorized, endorsed by, or in any way officially connected with the Governing League. All trademarks, logos, and brand names are the property of their respective owners.

Polymarket

This market refers to the Rainbow Six Siege Upper bracket final match between Team Liquid and FURIA Esports in the South America League Stage 1 Playoffs, initially scheduled for July 18 at 12:00PM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against FURIA Esports. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Team Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

価格は約5分遅延しています。 各取引所のアウトカムごとのベストアスクです。Kalshiのアスクは、そのNOビッド(アスク=$1からビッドを引いた値)から算出されます。Kalshiの出来高はコントラクト数、Polymarketの出来高はドル建てです。リアルタイム価格と完全な板情報は、APIキーがあればWebSocketストリームでご利用いただけます。 マーケットマッチングAPIの仕組み · リアルタイムWebSocket APIドキュメント. Feed reference DINO-XKQZ7-9182.